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Near Field coming Near You

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Even though Near Field Communications (NFC) has been around for 15 years, it could become mainstream in the U.S. smartphone market this year. NFC operates at 13.56Mhz and at speeds from 106 kbits/s to 848 kbits/s all within a 4 cm range. We are finally catching up with Japan (e.g., Osaifu-Keitai system) and other areas of the world where NFC is used for mobile commerce and payments. With better software integration, you now have the intersection of context, proximity and event handlers that blend the physical and virtual worlds. It would make sense if Google announced a mobile payment platform since NFC is natively supported in Android 2.3. You have to consider other players with a little more "trust" than Google such as Apple iTunes or even Paypal. Merchant players like First Data or GPN are reluctant to adopt an offering that is not industry standard. MasterCard and Visa have made progress raising consumer awareness for NFC but financial institutions are not good catalysts for ecosystems. Even though NFC silicon can be standardized, individual competitors that bring their own implementation of payment systems can stall adoption and create payment silos. The battle will be which model will prevail - operator-centric, bank-centric, collaboration-centric or peer-to-peer-centric. Perhaps it doesn't matter since once a user has selected a smartphone platform, they automatically get the mobile payment system. Otherwise we would need a system like "payment roaming" similar to what evolved during the early expansion of cellular networks and billing systems.

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I've been following some recent discussion about mobile virtualization. One article by Alex Williams at ReadWriteWeb caught my attention. I agree that many people carry two smartphones today, one for business and one for personal use. It's true that mobile processors lack virtualization support at the hardware level and manufacturers would have to pre-load this type of functionality. I don't agree that virtualization will drive more downloads of apps onto a single device with dual partitions however. It has more to do with the change in application frameworks rather than optimizing bare metal VMWare hosts in mobile devices.  You wouldn't be able to run Android and iOS4 on the same device anyway.  You might want RIM Blackberry for business and Windows Mobile 7 or WebOS for personal apps, for example. Developers are getting tired of the multi-platform treadmill for keeping various versions of mobile apps up to date.  You create a "rich" web experience app using the latest HTML5 standards first and then wrap native code around it for the downloadable version. More advancement in local cache storage will alleviate the bandwidth demands too. This way your users to get the same look and feel and predictable UI behavior, no matter if it's downloaded from an app store or running in the mobile browser. 

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I've come to the conclusion that RIM suffers from legacy compatibility, much like Microsoft has experienced. Morgan Stanley analyst Ehud Gelblum forecasts RIM's global market share to decline from 16% to 13% by 2012. Now that RIM is expected to launch the Blackpad with QNX versus Blackberry 6, they are accepting the limitations of Java ME and want to drop the baggage of legacy code for older Blackberrys.  QNX is a real-time Posix OS that is popular with automobile, industrial & medical applications. Since it powers BMW navigation systems & Porsche 911 "acoustic processing," I'd like to see what RIM would do with it. The Google Chrome OS table from HTC & Verizon is expected to come out the day after Thanksgiving - OK but please hope it's a better launch than the Nexus One. CIO Magazine said the Dell Aero is "an embarrassment to Android."  The Aero runs 1.5 Android, so I'd have to agree with them. We'll have to wait until early next year to see HP's Hurricane based on the webOS from Palm. In the meantime, keep a lookout for the Samsung P1000 Galaxy Tab. It features a 1 GHz ARM processor with Android Froyo, front/rear cameras and Adobe Flash.  Many Apple competitors hope to garner market share now that the iPad is firmly established as the category leader. I like that enterprise applications on the iPad are emerging like those from Bausch & Lomb and Mercedes Benz Financial. If Apple wanted to scorch the earth with tablet wannabes, they could just introduce a cost-reduced 7 in. iPad "Nano" at a $400 price point. I'd keep that club in the bag for now.

bitmap_ipad.pngKevin Kelleher of GigaOM posits in his article that Apple will eventually give up control of the iPhone & iPad environment, the application process, and limiting content to what is "appropriate" for its customers.  While I agree with his analogy of comparing Apple to WalMart in terms of being a retailer, I do not believe their walled garden limits innovation. The reason is during the early phases of technology adoption, it is better to have this type of control to preserve the brand experience. Apple could not afford to have sloppy applications or serve up what their customers might deem inappropriate. Very soon, customers will be able to experience unrestricted HMTL5 applications accessible over the web that will approach the current UI experience from fat client apps on iTunes. The same goes for iPad.  Apple is not only a "platform," it is a Brand and above all, that is what the company will preserve. Gadgets will change but the brand remains the same.
AndroidTwitter.jpgThere's a lot of commotion lately about Twitter launching its own client applications of what I would call "house apps" for platforms like the iPhone, Blackberry and today the Android. While many developers have outstanding Twitter clients, the better ones come with a price. Now that Twitter has introduced more of its own client apps free of charge, those early third-party apps quickly lose their value proposition. Some believe the trend could hurt companies like Seesmic or Twitterific. Developers will need to come up with ways to structure their applications to offer other benefits besides just connecting APIs. This is no different than what Microsoft did in the early days. Microsoft grew to domination in the desktop market on the backs of third party developers. Old applications like Harvard Graphics, WordStar, VisiCalc and dBASE were the early pioneers before we had MS Office. No one should be surprised with Twitter's actions, it's part of the software growth lifecycle. Developers will adapt and Twitter will do what fuels its own business growth. I see no problem with that.
palm_webos_HP.jpg Most industry observers credit HP's acquisition of Palm as a good move to get back in the mobile business. I see it as potentially bending the Android developer growth curve. Programmers have to write Objective C for the iPhone, JavaME for Blackberry, Java for Android and Symbian for Nokia. That didn't leave much room for Palm webOS development, until now. Even though they already knew what they needed for webOS:  HTML(5), CSS and JavaScript, there just wasn't enough critical mass because developers couldn't get to it. This acquisition is about software and I believe the Pre and the Pixie will become collector items. The webOS is much lighter than HP's Touch Smart for Windows so I expect to see it powering the new HP Slate. In fact, webOS is better suited for places where Android doesn't work well like e-readers and web tablets. The issue is the open source Android device orphan. Remember, the Nexus One had new features not available to the Motorola Droid via a software download. When you get an Android, you are tied to the device, not the OS. With webOS, your phone improves when the OS is upgraded, just like the iPhone. I wished RIM had been bold enough to consider buying Palm. They certainly needed it. Now HP can come after RIM in the enterprise. HP can offer a mix of Android and Windows Mobile 7 for consumers or corporate users. Palm webOS gives them something of their own and a developer community waiting in the wings.

html5-logo.jpgThe first draft of the HTML5 spec appeared in early 2008. Its design purpose is to eliminate the need for plug-ins such as Adobe Flash, Microsoft Silverlight or Sun JavaFX, especially when playing videos. Adobe Tools such as Creative Suite have enabled thousands of developers to make Flash the standard for 75% of video on the web today. But let's look at whose driving the standard. Ian Hickson is from Google and David Hyatt is from Apple, so it should come as no surprise why Adobe is odd man out. Refined standards take a long time to materialize; the Candidate Recommendation stage for HTML5 starts in 2012 and could end as late as 2022, but we're talking software, not hardware. Meanwhile, we are starting to see more useful implementations of the standard as it sits today. The recent iTunes Preview iPhone App is a good example of HTML5. The new Google Voice iPhone browser also uses HTML5 and leverages local caching of data. It supports voice tags that allow you to play audio voicemails in the browser. Is HTML5 advancing fast enough to overtake Flash on the web? If the CODEC debate of H.264 vs. Ogg Theora doesn't get resolved soon (H.264 has IP licensing and potential patent infringement issues), we will see a splintering of web browser support for HTML5 in the short term. For now, I'd keep some Flash developers around.

Apple to the Core

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apple-ipad-a4-chip-2_270x119.jpgThe Cortex A4 Core that is. I was interested to see the first production use of technology from Apple's acquisition of PA Semiconductor. While most analysts believe Apple should have used off-the-shelf ARM CPU silicon from Qualcomm or Freescale, I believe the benefits of controlling your own hardware outweigh the potential cost saving curve over the long run. Here's why. First, chip design today is very modular and you can choose ready-to-integrate LSI gate arrays in a mix and match fashion. Second, given the size criteria, Apple chose an optimal layout by only putting the necessary logic it needs on-board the A4 rather than taking an entire system-on-a-chip (SOC) from a commodity supplier. Third, they have more control over system enhancements and fixes by being able to flash hardware without waiting on chip manufacturer release cycles. And lastly, they get to keep the intellectual property created by engineering the highest performance per cubic-millimeter and lowest power per dollar and not allowing that learning to accrue to the commercial silicon provider - where it could find itself in non-Apple devices. Just getting the In-Plane-Switching (IPS) display to work right without the power budget hit was amazing. IPS requires two transistors per pixel instead of one, which usually requires more backlight (and hence more power).  Somehow Apple got around that. Who's to say they couldn't get Intel to manufacturer the chip for them?

iPhone users still Gripe over Skype

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skype3-1-266x400.jpg With a four-way price war going on between AT&T, Verizon, Sprint and T-Mobile, we have seemed to lost track of VoIP over 3G. Software from companies such as Fring or Truphone allow you to make VoIP calls on your iPhone, but only over WiFi. There are hacks (crash-x) that allow you to trick the iPhone into thinking you're connected to WiFi and make VoIP calls over 3G (or downspeed to EDGE/GPRS). I'm still wondering ... why bother? If the idea was to save minutes or money, the carriers have already responded by driving cheap voice with price reductions. Besides, VoIP over 3G needs massive data compression and low latency to battle quality of service issues that make the user experience poor.  Skype claims they only need a small amount of bandwidth - between 6 kbps and 40 kbps, but I don't think they can overcome latency issues. Many users were disappointed Skype 1.3 did not include push notifications or support VoIP over 3G. They still have usability issues using Skype when "real" phone calls come in (it logs you off). Eventually data plans will race for the bottom too so Skype could become irrelevant on 3G/4G handsets.

Don't meter me "Bro"

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VZ4G.jpgI believe there will be a continued demand for unlimited service rate plans in the $40-$60 per month range such as those being offered by providers like MetroPCS, Tracfone and Boost Mobile. The low-end market of pre-paid plans as grown to over 22% of the total market vs. 16% three years ago, according to Sanford Bernstein.  Martin Peers from the WSJ picked up on my idea that we could see the Google Nexus show up heavily discounted to compete in this prepaid space.  Meanwhile the major carriers struggle to grow ARPU in spite of increased costs due to bandwidth "hogs." Even Verizon's CTO, Dick Lynch says metered billing would benefit most consumers because they would not be subsidizing others. With plans to move to LTE by AT&T and Verizon, I see that exacerbating the problem. You provide faster water through the spigot; the users want to drink more water. Carriers and handset makers have created an addiction for what will become an expensive habit. The question is will users trade down-market for cheaper service instead of staying top-shelf at pure 4G.

About Paul Lopez

Paul Lopez Paul Lopez is a 20+ year technology veteran whose career has spanned multiple disciplines such as product management, software development, engineering, marketing, business development and operations... read more

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